Castlevania: Curse of Darkness Weapons


7-Bladed Sword

A sword with six blades branching off the main one. Rarely used in combat, but has awesome potential.
ATK +50


Ada

A sword used mainly in ceremonies. Said to bestow its owner with holy power. Good in a real fight, too.
ATK +23


Baghnakhs

A set of punch rings with claws attached. These tear up and oppenet like a tiger's claw.
ATK +10


Bamboo Lance

A rough lance that looks like nothing more than a stick of bamboo. It might work in battle. Possibly.
ATK +10


Bamboo Sword

A simple sword made from bamboo bound together. Not very strong, but still has potential.
ATK +5


Bardiche

A dual-handed war axe with a long blade. Great for both swinging and chopping.
ATK +50


Bastard Sword

An extremely well-balanced weapon that can both cut and thrust. Large, but can be used with one hand.
ATK +35


Bat

Supposedly the result of research into the ultimate weapon... but absolutely zero class and style.
ATK +20


Battle Axe

A large war axe developed for versatility. Requires skill to wield well, but deadly if used correctly.
ATK +70


Bomb

Floats in the air and explodes upon contact with an enemy, or after a brief period. Unlimited.
None


Boomerang

Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch.
None


Broad Sword

A two-handed blade with great power in each swing. Thick and very heavy, but potentially devastating.
ATK +20


Bullova

A wide, crescent-moon bladed axe for use with both hands. Causes massive damage if you can swing it.
ATK +40


Champion Glove

The rage of an undefeated champion who died in an accident is infused in these blood-soaked gloves.
ATK +2


Chauve-souris

A weapon said to be forged in the blood of countless humans. Isaac's favorite weapon. Use it a lot and...?
ATK +50


Claws

Massive claws that almost totally obscure the wearer's hands. Can shred metal and flesh.
ATK +13


Claymore

Has a number of rings on its tip. A name that means "great sword", and heavy to boot.
ATK +45


Club

Humanity's first weapon -- a brutal masher. At least this one has thorny metal spikes.
ATK +20


Colichemarde

A sword created from highly detailed plans. Fine and very sharp; can easily be used with just one hand.
ATK +35


Damascus Sword

Takes its name from the Damascus steel from which it is made. Amazingly tough, almost impossible to notch.
ATK 33


Death's Scythe

The ultimate dark weapon, shrouded in mystery. Many have lost their lives trying to duplicate it.
ATK +120


Deck Brush

Although originally used for cleaning, sailors have also been know to ably defend themselves with it.
ATK +6


Do Sanga

A long spear with a second head made from a special alloy. Often brightly decorated.
ATK +38


Dragon Killer

A massive dual-handed sword. Great for taking out big monsters... so long as you can swing it.
ATK +55


Dung

A long, thin, double-bladed spear. The hilt is wound with metallic cloth.
ATK +15


Electric Guitar

A ceremonial artifact with real soul. Some people can't play it, and some just pretend to.
ATK +25


Esctoc

A rapier with a diamond-sectioned edge. So thin, it can slide between the plates of any armor.
ATK +38


Feather Sword

Far easier to handle than its apperance suggests, its name comes from it being light as a feather.
ATK +70


Fire Flask

A potent explosive. Designed to burn for long periods.
None


Foil

A rapier used when learning fencing. Light, easy to grip, and serviceable in real combat.
ATK +10


Force Glove

Gauntlets created from an unknown metal and dark powers; so strong they may damage the user's arms.
ATK +45


Frying Pan

Intended for cookery and hot from the kitchen, causes first degree burns to all who are hit with it.
ATK +17


Gano

A simple, one-handed axe comprising a triangular head on a pole. Easy to use, but not that effective.
ATK +15


Gatling Gun

A super long-distance weapon that does not need reloading for its fearsomely rapid fire.
None


Halberd

The combination of a long shaft and wicked axe head make for a fearsome weapon.
ATK +32


Hien

Special weapon similar to tonfa. Transforms the user's life-force into energy and attacks with it.
ATK +55


Hora

A precious weapon made from the bone of a long dead best. Harder than steel after many centuries.
ATK +30


Iron Shell Fists

Only the best materials are used to make these tough hand-to-hand weapons. Love by ninjas.
ATK +25


Jur

Used for assassinations. With practice, this bullhorn of a weapon can pierce enemy hearts in one blow.
ATK +15


Knuckle Duster

Steel bands attacked across the knuckles by a leather belt. Turns a punch into a knock out.
ATK +15


Kris Naga

The sword gets its name from its snake's head motif, with the blade representing the Naga's tail.
ATK +28


Lance

The weapon of mounted knights, with a bulb tip. Many refineries have made it easy to use.
ATK +23


Laser Blade

Shrouded in mystery and with varying reports of its weight and length, many say it does not even exist.
ATK +55


Long Spear

Born from a fairly simple concept -- keep the enemy as far away as possible. What's more, it works.
ATK +27


Mace

A brutal but very short club. Its large, wide head creates a distinctive sound when swung.
ATK +25


Main Gauche

A rapier that can be used to both thrust and turn aside enemy attacks, depending on user preference.
ATK +20
DEF +10


Metal Glove

Gloves covered with hard metal chunks. Powerful,
but very heavy .
ATK +20


Morgenstern

An extension of the mace, the spiked ball its most striking feature. Heavy, but packs a massive impact.
ATK +40


Muramasa

A blade of Eastern origin with a deadly sharp edge. Requires clarity of will to bring it under control.
ATK +60


Naginata

Slice up enemies with its wickedly curved blade set on a long pole. Developed on an island in the East.
ATK +27


Nodachi

A long blade that really shows off the skills of the user. Its delicate curve is beautiful yet deadly.
ATK +40


Nyoi-Bo

A mythical pole that can extend or shrink at will. Extremely rare, few have actually seen it.
ATK +45


Pata

A unique close-combat weapon with blades on the end of gauntlets. Can cut and thrust, but hard to use.
ATK +35


Piko Piko Hammer

A strange hammer that makes an odd noise when it hits. Created by mistake during a failed combination.
ATK +1


Pumpkin Mace

A very rare weapon said to have the power to resurrect a legendary hero.
ATK +27


Punch Rings

A metal weapon that strengthens punches. Easy to use but simply made, and thus not too strong.
ATK +7


Rapier

A thin sword best used for drawn-out fights. Light and easy to use; great for fighting groups.
ATK +28


Ring

Although only a metal ring, using the best materials can massively strengthen its attack power.
ATK +25


Sasumata

A long weapon used more to threaten or capture than kill. Can be used in combat, but not very deadly.
ATK +19


Schiavona

A derivative of the brod sword; has a unique basket hilt which protects the user's hand.
ATK +25


Short Sword

A simple, functional sword. Sturdy, good for taking on groups, and easy to keep under control.
ATK +10


Shuriken

A lethal projectile used by ninja. Very effective if used precisely.
None


Spike Shield

Originally for defense, it's so hard that it has also come to be loved as a weapon.
ATK +55


Sword Breaker

A sword designed to halt and then snap the sword of the attacking enemy.
ATK +23
DEF +5


Tabar

A battle axe with a half-moon head and covered in ornate carvings. Double-edged as well.
ATK +55


Trident

A long, three-pronged fork, created with the intent of increasing accuracy.
ATK +30


Vampire Killer

Standard family-created leather whip.
Trevor Start


Versatile Spear

An all-around weapon with many uses. Can thrust, cut and parry attacks.
ATK +30


War Hammer

A brutal mallet, like the kind used for construction, that can beat and smash. Batters through all armor.
ATK +80


Zaghnol

A type of war pick, its sharp edge can be used to dispose of foes in a variety of ways.
ATK +45


Zwiehander

Wielded with two hands, it cuts a massive arc in the air. Heavy and long; requires great skill to use.
ATK +35