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Castlevania
Castlevania II Simon's Quest
Castlevania III Dracula's Curse

SNES
Super Castlevania IV
Dracula X

Playstation
Symphony of the Night
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Lament of Innocence

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Lords of Shadow

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Circle of the Moon
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The Adventure
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Castlevania Judgment
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Bloodlines

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Haunted Castle
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Vampire Killer
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Vampire Bat

Level 1

The Vampire Bat is the first boss you meet in the game. He awaits your arrival at the very end of Level 1. The Vampire Bat will swoop down at you and may fly away before you can hit him with your whip. It is best to have the Axe as the sub-weapon to defeat him. You will also come across several Vampire Bats at the beginning of Level 6.

Preferred Sub-Weapon:
Damage: 2
Points: 3000


Medusa

Level 2

Medusa can turn a man into stone from a simple glance from her eyes. She will fly and attack you while her loyal snakes slither beneath your feet. To defeat her you can use the Stop Watch and then whip her while paused, or continuously throw Holy Water at her.

Preferred Sub-Weapon:
Damage: 1
Points: 3000

 
Mummies

Level 3

You must fight 2 Mummies at the end of Level 3. The Mummies will walk back and forth while throwing bandages at you. If you are unable to defeat them with your Whip alone, then try Holy Water.

Preferred Sub-Weapon:
Damage: 1/2
Points: 3000

 
Frankenstein

Level 4

The legendary Frankenstein is the boss of Level 4, and he brings with him a dangerous Flea Man, Igor who throws Fireballs. You can only do damage to Frankenstein, hitting Igor will merely paralyze him temporally. The easiest way to defeat Frankenstein is to jump on one of the blocks and throw Holy Water at him.

Preferred Sub-Weapon:
Damage: 1
Points: 5000


Death

Level 5

Dracula's most loyal servant, the dreaded Death is waiting at the end of the 5th Level. Death is the most difficult boss in the game, and having a Cross handy will help a little. The main problem when fighting Death is the scythes that he throws at you. To defeat Death, hit him with your whip and use the Cross sub-weapon while avoiding the scythes and pray that you make it out in one piece.

Preferred Sub-Weapon:
Damage: 1
Points: 7000

 
Dracula

Level 6

Count Dracula has risen again and this may be your only chance to stop him. Dracula has 2 attacks, he teleports which could land right on top of you causing damage, and he uses Fireballs. Dodge the Fireballs and try to avoid being teleported on while using your Whip and Cross sub-weapon, which you will find when breaking the first candle upon entering Dracula's lair. Upon defeating Dracula he will then turn into a large demon who jumps around the room while launching Fireballs at you. If using the Cross is unsuccessful against his second form, try Holy Water which you will find while breaking the very last candle to the far left of the room.

Preferred Sub-Weapon:
Damage: 1 (first form)
              1/2 (second form)
Points: 10000

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