Castlevania II: Simon's Quest Enemies

At night the enemies HP is doubled and they will increase 1 grade higher of hearts dropped.
(The 2 Headed Creatures drop half hearts during both day and night)
Enemy HP is based off of using Leather Whip and max HP will change when using other whips.

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Enemy HP Heart Area

2 Headed Creature
4 Half Belasco Marsch

2 Headed Creature
4 Half Dead River

2 Headed Creature
4 Half Dead River

2 Headed Creature
16 Half Dora Woods

Bone Dragon
4 Half Sadam Woods

Bone Dragon
8 Half Storigoi Graveyard

Eagle
4 Small Denis Marsh

Eagle
16 Small Vlad Graveyard

Fireman
16 Half Debious Woods

Fishman
1 Small South Bridge & Veros Woods

Fishman
4 Small Dead River

Fishman
4 Small Dead River

Fishman
16 Small North
Bridge

Fishman
16 Small East Bridge

Freddie
4 Half Sadam Woods

Gargoyle
2 Large Berkeley Mansion

Gargoyle
4 Large Rover Mansion

Gargoyle
8 Large Brahm's Mansion

Ghostly Eyeball
2 Small Dabi's Path & Yuba Cave

Knight
2 Half Berkeley Mansion

Knight
4 Half Rover Mansion

Knight
8 Half Brahm's Mansion

Knight
16 Half Bodley Mansion

Knight
32 Half Laruba Mansion

Leech
4 Small Belasco Marsh

Leech
16 Small Joma Marsh

Man Eating Plant
4 Large Denis Marsh

Man Eating Plant
8 Large Wicked Ditch

Medusa Head
4 Small Denis Marsh

Medusa Head
8 Small Wicked Ditch

Mud Man
4 Half Belasco Marsh

Mud Man
16 Half Denis Marsh

Mummy
4 Large Denis Marsh

Mummy
8 Large Jam Wasteland & Wicked Ditch

Mummy
16 Large Vlad Graveyard

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