Magnes | Shanoa creates an attractive magnetic field that allows her to hook onto floating magnets and toss herself in any direction, at varying lengths. | 5 | ATK +10 | Monastery |
Paries | Shanoa can pass through solid walls, moving within them, but only in specific locations. | 5 | | Wallman |
Volaticus | Shanoa conjures a pair of wings, allowing the power of flight. | 20 | | Dracula's Castle (Final Approach) |
Rapidus Fio | A glyph of divine motion that enables Shanoa to run faster. | 80 | ATK +3 | Dracula's Castle (Underground Labyrinth) |
Vis Fio | It temporarily increases Shanoa's strength and the effects of physical glyphs. | 80 | STR Boost | Dracula's Castle (Mechanical Tower) |
Fortis Fio | It temporarily increases Shanoa's constitution and physical resistance. | 80 | CON Boost | Kalidus Channel |
Sapiens Fio | It temporarily increases Shanoa's intelligence and the effects of magical glyphs. | 80 | INT Boost | Oblivion Ridge |
Fides Fio | It temporarily increases Shanoa's mind power and magic resistance. | 80 | MND Boost | Tristis Pass |
Felicem Fio | It grants Shanoa a temporary boost of luck. | 80 | LCK Boost | Dracula's Castle (Underground Labyrinth) |
Inire Pecunia | It temporarily increases the amount of money Shanoa receives from killing enemies. | 80 | | Tristis Pass |
Arma Felix | Shanoa turns into a Black Panther. She attacks with a claw-swipe and rapid tail-whip, both magic-draining; too, she can talk to the cats in Wygol Village. (Familar-type glyphs can be leveled up two times: Once for collecting 15 of a glyph, and again for collecting 30). | 80 | | Black Panther |
Arma Chiroptera | Shanoa turns into a Werebat. She can conjure and release up to five bats and execute a quick quick, both magic-draining. | 80 | | Werebat |
Arma Machina | Shanoa turns into an Automaton, powered strictly by her magic meter, which when drained will force her to revert to normal form. While she has no attack moves, she can break spikes on contact. | 80 | | Automaton ZX27 |
Refectio | It increases the rate of physical regeneration, recovering one HP per second. | 80 | | Dracula's Castle (Library) |
Arma Custos | It grants the might power of Cereberus, whose heads will appear above her and provide an interesting status: The more depleted her energy meter, the more damage her attacks will dole out. | 80 | | Dracula's Castle (Arms Depot) |
Fidelis Caries | Summon zombies that fight to the death; they move about and damage enemies with whom they make contact. | 80 | ATK +2 | Necromancer |
Fidelis Alate | Summon guardians to glide down from above; they stay at Sonia's side and dash to attack any enemy on screen. (or any enemy you command it to attack by using the touch screen) | 80 | ATK +3 | Winged Skeleton |
Fidelis Polkir | Summons Polkir to descend on your enemies; it floats about and eventually attacks enemies with its flame-causing eye-beams. | 80 | ATK +4 | Polkir |
Fidelis Noctua | Summon owls to soundlessly descend; the owl appears and rapidly attacks onscreen enemies. (or any enemy you command it to attack by using the touch screen) | 80 | ATK +3 | Owl |
Fidelis Medusa | Summon Medusa Heads in a a strangely familiar pattern; that is, two Medusa Heads endlessly circle Shanoa and damage or stone enemies. | 80 | ATK +1 | Gorgon Head |
Fidelis Aranea | Summon skull spiders to skitter about when needed; they crawl along any surface, moving to attack or poison any enemy onscreen. | 80 | ATK +2 | Skull Spider |
Fidelis Mortus | Summons a lively assortment of the dead; Jiang Shi's zombie followers will appear and attack onscreen enemies by diving at them. Up to three can be conjured at a time, according to their level. | 80 | ATK +5 | Jiang Shi |
Dominus Agony | One piece of Dominus; it shrouds you in Dracula's magic. Despite boosting the aforementioned stats, it drains Shanoa's health at 66HP per second. | 66 | STR, INT, CON, MND +66 | Mystery Manor |