Axe | Throwing weapon that is especially effective against overhead targets. | Jonathan, Julius, Richter | ATK +8 | | Axe Knight |
Bible | Book containing words that exorcise evil. | Jonathan, Julius, Richter | ATK +8 | Chapter 2, Chapter 2 - Hard | |
Boomerang | Throwing weapon that returns to the thrower in an arc. | Jonathan | ATK +6 | Chapter 2, Chapter 2 - Hard | Gurkha Master |
Cross | Holy cross that dispels evil. | Jonathan, Julius, Richter | ATK +10 | Chapter 6, Chapter 6 - Hard | |
Grenade | Explodes for fire damage one second after the pin is pulled. | Jonathan | ATK +10 | Chapter 1, Chapter 1 - Hard, Chapter 2, Chapter 2 - Hard | The Creature |
Holy Water | Blessed water that wards off evil. | Jonathan, Julius, Richter | ATK +10 | Chapter 4, 6 | |
Knife | Throwing weapon used by hunters. | Jonathan, Julius, Richter | ATK +4 | Start game with it | |
Kunai | A ninja's knife: it is also a deadly throwing weapon. | Jonathan | ATK +5 | Chapter 4, Chapter 4 - Hard | |
Paper Airplane | Not terribly intimidating, but just might put someone's eye out. | Jonathan | ATK +4 | | Fleaman |
Ricochet Rock | Weapon that bounces back after hitting walls. | Jonathan, Julius, Richter | ATK +6 | | Lerajie |
Shuriken | Throwing weapon used by ninjas. | Jonathan | ATK +5 | Chapter 5, Chapter 5 - Hard | |
Wrecking Ball | A steel ball with devastating destructive power. | Jonathan | ATK +9 | Chapter 3, Chapter 3 - Hard | |